﻿///////////////////////////////////////////////////////////////
//                                                           //
// Code from Arcanea Project.                                //
//                                                           //
// Please include this license part to every reproduction    //
//   of code.                                                //
//                                                           //
// This code is under Ms-RL license                          //
//                                                           //
// Please read futher information about the license,         //
//   the project (news and updates) and the                  //
//   contributors on the address :                           //
//     http://www.codeplex.com/Arcanea/                      //
//                                                           //
///////////////////////////////////////////////////////////////
using System;
using System.Collections.Generic;
//using System.Linq;
using System.Text;

namespace Arcanea.MapGenerator.Bulding.Interface
{
    abstract class IObject
    {
        public Point[] allPoint;

        //public IList<string> GeneratePoint()
        //{
        //    List<string> result = new List<string>();
        //    //foreach (Point p in allPoint)
        //    //{
        //    //    result.Add(IObject.PointToString(p));
        //    //}
        //    return result;
        //}

        //public static List<string> GenerateTexture()
        //{
        //    throw new NotImplementedException();
        //}

        //public static List<string> GenerateNormale()
        //{
        //    throw new NotImplementedException();
        //}

        //public static string PointToString(Point p)
        //{
        //    return "v " + p.ToString();
        //}
    }
}
